“游戏障碍”世卫组织ICD11通过,全球游戏产业呼吁重新考虑 https://www.polygon.com/2019/5/25/18639893/gaming-disorder-addiction-world-health-organization-who-icd-11
http://www.theesa.com/article/global-video-game-industry-calls-upon-world-health-organization-reverse-video-game-classification/
Last year, mental health professionals who spoke to Polygon criticized the listing of “gaming disorder” as “rushed” and a “junk diagnosis.” One argued that the WHO was pressured by Asian member states to add “gaming disorder,” noting that China and South Korea in particular have battled gaming addiction at a policy level. The WHO denied that political pressure influenced the adoption of the gaming disorder text.
The ICD is not law, nor does it have the force of it. But it is greatly influential in how professionals and policy makers study and propose treatment or intervention in public health matters. That influence can be felt at a patient level. Last year, a clinical psychologist noted to Polygon that he deals with parents convinced their children are addicted to games, and worries that the WHO’s actions will worsen their fears and reactions.